Objective

Objective

Objective

The goal is to make people realise the role that they all play in cyberbullying and how we can take measurements to stop it. Moreover, how the crowd contributes to such attention seeking behaviour.

The goal is to make people realise the role that they all play in cyberbullying and how we can take measurements to stop it. Moreover, how the crowd contributes to such attention seeking behaviour.

The goal is to make people realise the role that they all play in cyberbullying and how we can take measurements to stop it. Moreover, how the crowd contributes to such attention seeking behaviour.

The Story

The Story

The Story

The premise of the story is that we all contribute to the larger issue, and they constant need of moral high grounds, attention, and entertainment comes at the cost of others. This is the story that will make people reflect on the impact that they have on the issue.

The premise of the story is that we all contribute to the larger issue, and they constant need of moral high grounds, attention, and entertainment comes at the cost of others. This is the story that will make people reflect on the impact that they have on the issue.

The premise of the story is that we all contribute to the larger issue, and they constant need of moral high grounds, attention, and entertainment comes at the cost of others. This is the story that will make people reflect on the impact that they have on the issue.

Problem Statement

Problem Statement

Problem Statement

The problem lies on the idea that people always want to keep people accountable, therefore, justifying it and never do anything to stop it.

The problem lies on the idea that people always want to keep people accountable, therefore, justifying it and never do anything to stop it.

The problem lies on the idea that people always want to keep people accountable, therefore, justifying it and never do anything to stop it.

Teens also feel entitled to their own opinion

Teens also feel entitled to their own opinion

Teens also feel entitled to their own opinion

Key Insight

Key Insight

Key Insight

Teens don't feel responsible for other people's actions

Teens don't feel responsible for other people's actions

Teens don't feel responsible for other people's actions

According to the survey and interview conducted, 100% of people agreed that criticism is not bullying as long as they are being held accountable

According to the survey and interview conducted, 100% of people agreed that criticism is not bullying as long as they are being held accountable

According to the survey and interview conducted, 100% of people agreed that criticism is not bullying as long as they are being held accountable

Teens reported to be threatened by criticism

Teens reported to be threatened by criticism

Teens reported to be threatened by criticism

Concept

Concept

Concept

Keep the Ball in Your Court

Keep the Ball in Your Court

This is about the power we have within the online space. We all feel like spectators on the internet, additionally, cyberbullying feels like a sports game, and we all bought the ticket by clicking.

This is about the power we have within the online space. We all feel like spectators on the internet, additionally, cyberbullying feels like a sports game, and we all bought the ticket by clicking.

This is about the power we have within the online space. We all feel like spectators on the internet, additionally, cyberbullying feels like a sports game, and we all bought the ticket by clicking.

Key Message

Key Message

Key Message

Be a Good Sport

Be a Good Sport

  • INTEGRATED CAMPAIGN

Understand the real issue of Cyberbullyign in Cancal Culture, and how we all play a part in the game. Explore this integrated universe and we can change our approach online.

Understand the real issue of Cyberbullyign in Cancal Culture, and how we all play a part in the game. Explore this integrated universe and we can change our approach online.

Understand the real issue of Cyberbullyign in Cancal Culture, and how we all play a part in the game. Explore this integrated universe and we can change our approach online.


Brief

Brief

For this project, we were required to create an INTEGRATED CAMPAIGN to educate young people about the dangers of cyberbullying and how it affects them. We explored the power of story telling and gamification to peak their interest.

For this project, we were required to create an INTEGRATED CAMPAIGN to educate young people about the dangers of cyberbullying and how it affects them. We explored the power of story telling and gamification to peak their interest.

Gamification


Gamification